Recent Posts

Writing Duality Components in FSharp

Duality is a 2D game engine with an extensible editor (If you follow my blog you’ll see it mention it a few times), I added F# Scripting support a good while...

Build tools FTW

At the moment, and for the last while, I have been working on an awesome game OniKira: Demon Killer (yes we renamed it recently) from the start we wanted to ...

NuGet install tricks

Recently I was finishing off the great work Carsten started (well pretty much completed, I was just adding the nuget package and change the build so it would...