Recent Posts

Quietness

Lately I have been working on the port for our game Onikira: Demon Killer (very very close to release by the way)… it is a lot of work but hopefully good stu...

Porting an engine to Android 1

As you might or might not know to make Onikira: Demon Killer we use an engine called Duality and a few weeks ago we started to port it to android.

Lambda Days and dev At Lodz

I spent part of the past week in Poland, I landed in Łódź (if you are not a Polish speaker, look up the pronunciation). Totally extreme friendliness. I felt ...

Type providers

The awesome Rachel and myself were on Mostly Erlang podcast the other day (it’s not live yet), check it out they have some very cool episodes.

Creating a vm for Haskell development

It has been a while since I used any flavour of Linux as a development environment (so, apologies if I am showing something really obvious). Haskell developm...

FSharp and games in celebration times

The title of this post was a bit obscure as I didn’t really know what I was going to do for this entry on the #FsAdvent Calendar Make sure you check out the ...