Archive for the ‘xna’ Category
I got a Windows Phone 7 to play with for a while and these are some notes about the experiment. I just did a tick-tac-toe based on this blog post changed a few things tho (like the use of extension method for checking for wining and replaced by bit shifting ), but I wanted to have [...]
Filed under: gamedev, Uncategorized, xna | Leave a Comment
Tags: ganedev, windows phone 7, xna
Search
-
You are currently browsing the roundcrisis.Find<Solution>() weblog archives for the xna category.